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Moving player around object is spiraling away
I have this issue where if i press A or D the character is spiraling away from the object that is looking.

I'm using Kinematic Character Controller asset and i tried asking to the developer, he was very helpful by sending me a pic explaining to me the issue.
Basically the movement that the character is doing is tangent to the invisible circle.

I'm a bit bad at trigonometry however i want to learn more of this and fix the problem, asking is the only way i seem to have.
I found the same issue in another question of unreal engine https://answers.unrealengine.com/questions/732921/view.html
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