Question by 
               MunaemRudab · Feb 18, 2016 at 05:19 PM · 
                collisionprefabsunity 4.6trees  
              
 
              Prefabs floating in the air
I have a created a Tree chopping script, which works fine by the way. The only problem Im facing is when the tree falls it doesn't fall on the ground it passes through the terrain. the other thing is I have created prefabs of logs that when the tree is chopped logs appear on the terrain instead of the tree. but the logs appear to be floating in the air. Can anyone please guide me how to correct this? Id really appreciate it
               Comment
              
 
               
              If it's falling through the terrain, that's a collider or animation issue. When the logs appear, that's a positioning issue...
With 0 code, and not knowing anything about your project, and how it' s setup, this is pretty hard to help you correct the issue.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                