Question by 
               Sathori · Mar 17, 2017 at 08:42 PM · 
                c#scripting problemgameobject  
              
 
              Help! Script won't work.
Hey guys. This is probably a dumb question but I can't figure out what did I do wrong. Here's the script:
 using UnityEngine;
 using System.Collections;
 using System;
 
 public class Test : MonoBehaviour {
 
     // Use this for initialization
     void Start () {
         print ("Start");
         Debug.Log("Start");
     }
     
     // Update is called once per frame
     void Update () {
         if(Input.GetKey(KeyCode.E)){
             print ("Update");
             Debug.Log("Update");
         }
     }
 }
 
               When I put this script on any gameObject of the scene, nothing happen. I don't know why and what is wrong in it. Can you help me? Thanks guys!
UPDATE: Ok, nevermind, I was just dumb and wasn't looking in the right console... Thanks for your help guys
               Comment
              
 
               
              I don't see anything wrong with the script. Are you sure the GameObject is actually in the scene, and it's enabled?
Yeah, The GameObject is just a basic cube in the scene and the script is on it.
Your answer