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Customize Vector3 Inspector
I would want all the Vector3 had and horizontal view way into the inspector:
I was trying with this:
 [CustomEditor(typeof(Vector3))]
 public class Vector3Editor : Editor
 {
     void OnInspectorGUI()
     {
         target = EditorGUILayout.Vector3Field(target .name, target );
         if (GUI.changed)
             EditorUtility.SetDirty(target);
     }
 }
But the compiler doesn't let me to do it , Any idea?
I don't think you can do this. Vector3 is a variable type not a Component. The Customer Editor only works on components.
According to this, Unity 4 will have an inspector GUI for custom classes. So, wait for Unity 4.
Answer by asafsitner · Jun 25, 2012 at 05:13 PM
CustomEditor works with components, i.e. MonoBehaviour scripts. Vector3 is not a MonoBehaviour.
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