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Question by danieljfein · Apr 05, 2019 at 09:21 PM · animationnotificationsachievementsgame design

What are the notification animations called when user scores?

I hope this is OK that I'm asking, I just truly don't know where to start my search on how to achieve it.

I have a scoring system where a user collects items. I want to show on some part of the screen a scaling "+1 Gold!" and if they get 10 of them, then +1, +1, +1, +1... (x10). They can start small and scale up a bit, then fade away.

I'm not sure what I should do here, as I want to reuse this with different Item Types, like +1 Silver! Or maybe +1 and a picture of a gold coin, then a pic of a silver coin, etc.

What are these types of animations called? Achievement Notifications and similar searches don't really yield much in terms of a people looking for similar things, but they're so popular so I know I'm just missing the common terminology. Thank you!

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avatar image RobAnthem · Apr 05, 2019 at 10:20 PM 0
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I mean the name is kind of irrelevant, you are simply wanting to create an animation on a UI object, that's as simple as ... creating an animation on a UI object. If you don't know how to make animations then you should go look that up, because it is a core part of the Unity Editor. Afterwards its as simple as instantiating the objects as needed, you can do pooling or whatever, but it's all a very simple process with maybe 15 lines of code that handles the instantiations and assigning the text and such,

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Answer by Demonarchy · Apr 06, 2019 at 03:21 AM

Search for "floating popup text". There are plenty of approaches. If your game is 2D you can do it on a UI canvas. If your game is 3D and you need the text to pop up over a specific object i think it would be better to spawn/setActive a 2D sprite on top of it (GameObject>2D Object>Sprite). This last approach works in both cases

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