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Question by
MadBorisGames · Apr 04, 2019 at 06:07 PM ·
shaderlighting2d sprites
2D sprite lighting issue in 3D space
So I have sprite in 3d space and I wanna make sprite be affected by light from 2 sides (For now it's only affected from 1 side). I want to make my sprite works exactly like e.g. 3D box. Here's question: what should I change/add/remove in my sprite shader? I use default diffuse sprite shader with some minor changes.
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