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Question by iamthecoolguy11 · Dec 31, 2013 at 07:06 PM · c#instantiatetransform

Simple instantiate a variable

I made a map editor script and im making it duplicate for some reason I cant get the instantiate to work correctly. Any way hears the duplicating part.

     public Transform Editing;
 
 void OnGUI()
 { 
     if(GUI.Button(new Rect(400, 0, 50, 50), "Dup"))
             {
                 Instantiate(Editing, transform.position, transform.rotation) as Transform;
             }
 }
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Answer by Spinnernicholas · Dec 31, 2013 at 07:28 PM

You are instantiating a transform, which is only a component. You have to do it to the gameobject in order to copy everything.

Here's your code:

public Transform Editing;

 void OnGUI()
 { 
   if(GUI.Button(new Rect(400, 0, 50, 50), "Dup"))
   {
     Instantiate(Editing.gameObject, transform.position, transform.rotation);
   }
 }
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