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Question by foxtrotthegamer · Nov 20, 2018 at 09:27 PM · transformtext

Stop counting score when Game over : don't know how to do it...

I am creating a game using C# script and want to stop scoretext from counting when player's x position is larger than 5 or less than -5 (Game Over). Can someone tell me how to do it? Thanks.

Here is my code. I don't know how to continue :(

 using UnityEngine;
 using UnityEngine.UI;
 using TMPro;
 
 public class Score : MonoBehaviour
 {
     public Transform Player;
     public TextMeshProUGUI scoreText;
 
     // Update is called once per frame
     void Update()
     {
         scoreText.text = Player.position.z.ToString("0");
     }
 }
 

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