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Question by kkfarrel · Mar 29, 2019 at 12:15 AM · timevideoframe

How can I pause a video in one scene, go to another scene, and then return to the previous scene and resume from the place where the video was paused?

Hello,

I have created a script that allows me to record the time and frame number of the video when I exit the scene (when I press the button that takes me to the next scene). However, every time I try to go back to the previous scene, it does not resume from the frame at which it was paused, but it starts at the beginning again. Does anyone know how to achieve this?

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.Video;
 
 public class videotime : MonoBehaviour
 {
 
     public double time;
     private long frame;
     VideoPlayer vidPlayer = null;
 
 
     // Start is called before the first frame update
     void Start()
     {
         vidPlayer = GetComponent<VideoPlayer>();
         vidPlayer.Prepare();
         time = 1d;
         Debug.Log("vp " + vidPlayer);
     }
 
     public void TimeGrab(string choice) {
 
         vidPlayer = GetComponent<VideoPlayer>();
 
         if (choice == "pause") 
         {
         frame = vidPlayer.frame;
         //time = vidPlayer.time;
         Debug.Log("frame " + frame);
         vidPlayer.Pause() ; 
         }
         else {
         vidPlayer.frame = frame;
         //vidPlayer.time = time;
         Debug.Log("frame " + frame);
         vidPlayer.Play(); }
 
     Debug.Log("time " + time);
     
 
     }
 
 }
 
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