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Question by
ChosenZeus · Sep 11, 2018 at 11:40 PM ·
unity 5editorvroculus
Setting project for android build makes ovrplayercontroller run along the floor in editor (VR)
Project settings are for android and when I test in editor the character is stuck to the floor. I have tried a lot of things all with the same result. Hopefully someone know what causes this.
When I test in the Oculus GO everything is fine.
I have tried to add other player controllers and they all fall through the floor.
grrrr.
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