Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Shankar · Mar 20, 2013 at 07:09 PM · loadloadingmainmenu

How can i reset the level in Project?

Hi All,

I worked on simple project in that some levels are there.

In that there is restart button. Actlly my problem is when i click my scene that is feeded perfeclty if i comes back and goes to that same scene that is resume only i don't know that is not started from first.

my code is like this:

var isQuit=false; function OnMouseEnter () { renderer.material.color = Color.green; } function OnMouseExit () { renderer.material.color = Color.red; } function OnMouseDown() { // if we clicked the play button if (this.name == "Quit") { // load the game Application.Quit(); } else if(this.name=="Phet") { Application.LoadLevel(1); }

 else
 if(this.name=="PM")
 {
 Application.LoadLevel(2);
 }
 else
 if(this.name=="SP")
 {
 Application.LoadLevel(3);
 }
 else
 if(this.name=="Back")
 {
 Application.LoadLevel(1);
 }
 else
 if(this.name=="Restart")
 {
 Application.LoadLevel(2);
 }
 else
 if(this.name=="Back1")
 {
 Application.LoadLevel(2);
 }
 else
 if(this.name=="Restart1")
 {
 Application.LoadLevel(3);
 }
 
 }

thanks

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by kuchkuch2000 · Apr 30, 2015 at 05:12 PM

First your question makes sense but your description of your problem is very confusing. If you want to make it where it restarts the level, Just add this to your script:

 var RestartLevel : String;

and then fix at line 16 function:

 if(this.name=="Restart"){
   Application.LoadLevel(RestartLevel);
 }

Hope that helps you.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

11 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Loading screen freezes as soon as I begin loading a scene additively? 1 Answer

Missing NavAgent after loading scene? 0 Answers

SceneManager.LoadSceneAsync freeze loading scene in editor. 0 Answers

Save works for computer but not once i create the build and load it on the android 1 Answer

Saving with PlayerPrefs? How it works? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges