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Question by
AgitAngst · Mar 27, 2019 at 12:52 PM ·
blenderriggingthird-personrigthird person controller
3D character Rigging problem
I did my character with the rig and want to be able to play in Unity. But when I use ThirdPersonController my character runs backwards and his legs are broken. Made in Blender.
And in Muscles & Settings tabs all works fine. I tryed to change bones in blender, changed in Unity and it's nothing. What may be the problem?
https://imgur.com/a/QimSGeb - link ot GIF with the problem
2019-03-27-15-45-29.jpg
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