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Question by
puddingfighter · Mar 26, 2019 at 07:12 PM ·
prefabainavmeshpathfindingbake
Can you bake nav mesh in prefab mode?
If not, is it possible to bake while in run time? I saw some tutorials but those were from when the "Nav Mesh Surface" component used to be a thing.
Im looking to create a dungeon with instantiated prefabs where characters can walk around.
Thank you!
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