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object Pass through the polySurface Maya imported scene.
Hello guys, I have imported a fbx scene which is created in Maya and my surface is poly Surface right now i am just dropping the cube using rigid body but it pass through the surface. i have also applied Mesh Collider also tested with applying box collider on both of them. but got no result.
can anybody point me out where is the problem. i am pretty new in unity. any help will be appreciative thanks.
Answer by Dreamer · May 18, 2011 at 07:17 AM
Have you add rigid body to surface also?
but if i add rigid body to surface. surface will fly away in the space.
i need to make this surface solid so that no object can pass through.
If you add collider to both, it should work. Try to place the cube in a distance with the surface.
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