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Question by
CallMany · Dec 26, 2016 at 09:26 PM ·
collision detection
Unity 2D C# - no collision inside an object
I want to know, how to get no collision inside an object. I have a big circle and inside the circle is a smaller square. When the game starts, the circle is scaling down. And what i want, is to check the collision, if circle is touching or is inside the square. Both gameobjects have the same center
Can you please help me ? Thank you
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