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My 2D ball keep falling through ground
Hey,
I am doing Color Switch clone I have a sprite object (with a hand picture attach to it). The sprite has BoxCollider2D.
I tried everything already but for an unknown reason the ball keeps falling, the ball object has a Rigidbody2D and Circle Collider 2D (is Trigger Check).
From youtube video, I saw that all I have to do is make sure the ball is a trigger = true and the ground has BoxCollider2D but it does not work.
The goal is to make the ball freeze when touching the hand that should act as a ground
Here is the link for the project: https://drive.google.com/open?id=1ulNa6INYP7KD7s3lMsbms1PwTCR3Lme2
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