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Question by Yogesh_MV · Jan 12, 2018 at 01:55 PM · iosxcodeaugmented-realityscene-switching

Terminating with uncaught exception of type Il2CppExceptionWrapper when using Arkit

This is my scenario : I have imported Unity Arkit plugin from asset store. Now I am trying to load a new empty scene from FaceBlendshapeSloth scene. And getting the error below :

libc++abi.dylib: terminating with uncaught exception of type Il2CppExceptionWrapper

I have tried both these methods

   SceneManager.LoadScene(1);
   //AsyncOperation ao;
   //ao=SceneManager.LoadSceneAsync(1);

I have added all required scenes in build setting.

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avatar image Ellie97 · Oct 11, 2018 at 03:19 PM 1
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Did you ever find out what was wrong?

avatar image karsnen · May 22, 2019 at 12:03 AM 0
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See if this helps you -> https://medium.com/@pedrohenz/unity-arkit-plugin-facetracking-scene-change-crash-fix-10c65eddf042

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Answer by deepesh · Oct 22, 2019 at 02:24 AM

you have anchorPrefab in your FaceAnchormanager, add null checks like below in FaceAdded, FaceUpdated, FaceRemoved :

void FaceAdded (ARFaceAnchor anchorData) { if (anchorPrefab == null) return;

......code

}

do like this for other function mentioned above, also unregister these delegates registered in OnDestroy.

See if that helps!

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