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Question by DevChagrins · Nov 28, 2013 at 07:23 AM · rigidbodycolission

2D Rigid Body collisions cause gap

I'm messing around with 2D rigid bodies and 2D square collider, but every time the object drops and makes contact with the collider below, it leaves a gap, a noticeable gap.

Does anyone know a way to get around this?

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avatar image Rhadow · Nov 28, 2013 at 08:23 AM 0
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Try to modify the size of the collider on both objects until the gaps are gone. The collider boundary is green not blue.

avatar image DevChagrins · Nov 28, 2013 at 08:29 AM 0
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I tried that, it didn't originally match the blue outline, but I had to shrink it inside to get the desired affect.

If there is another possible way to fix this, it would be great to know.

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