AR Game Crashes after launch (AR Foundation/Android)
Yeah, can anyone help me in this error? I'm stuck with this error for a long time and I kinda needed a solution for this. I built the AR using AR Foundation with Image tracking, to which after I have built the game, once I enter to the scene that involves AR, the App just crashes. This is the report that came after the crash. I am using a Xiaomi Redmi Pro 9 with the latest Android build. Is there a way to fix this kind of issue?
From what I have been discussed, it came from the library itself, stating that its performing a null exception specifically at the Image Target library. And after that, I don't know anything else. The setup was simple, which just involved a single Tracked Image Targeter on top of the usual things to run AR.
Any help is appreciated, and thanks in advance.!
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