Using bitmaps for Image-processing with Unity
I'm trying to make AForge.net work with Unity, but it became an issue that AForge needs its images to be Bitmap before I can modify them using their methods, when Unity3D doesn't really support System.Drawing.Bitmap properly.
Is there something I can do, maybe a shared variable both understand, or am I forced to create constant convertions between Texture2D and Bitmap?
In case I'm on the wrong path regarding my issue, here's my class:
  void Start()
     {
         webCam = new WebCamTexture();
         webCam.Play();
         originalFeedTexture = new Texture2D(webCam.width, webCam.height);
         originalFeedTexture.SetPixels(webCam.GetPixels());
         originalFeedTexture.Apply();
     }
 
     // Update is called once per frame
     GameObject blueDisplay;
     Bitmap yellowClone;
     void Update()
     {
         GetComponent<Renderer>().material.mainTexture = webCam;
         byte[] bytes = originalFeedTexture.EncodeToJPG();
         using (var ms = new MemoryStream(bytes))
         {
             yellowClone = AForge.Imaging.Image.Clone(new Bitmap(ms), System.Drawing.Imaging.PixelFormat.Format32bppArgb);
         }
 
         HSLFiltering hsl = new HSLFiltering();
         hsl.Hue = new IntRange(200, 240);
         hsl.Saturation = new Range(0.2f, 0.5f);
         hsl.Luminance = new Range(0.3f, 0.6f);
 
         hsl.ApplyInPlace(yellowClone);
 
         BlobCounter bc = new BlobCounter();
         bc.MinHeight = 50;
         bc.MinWidth = 50;
         bc.ObjectsOrder = ObjectsOrder.Size;
         bc.ProcessImage(yellowClone);
 }
I tested for both if it recognized objects or colors in the image, but despite outputting no error this code does not work.
I know the newest version of AForge usies .NET 4, so I'm using AForge 2.0.0, and I haven't received any direct errors, except this straight up not working.
Answer by Audry19 · May 14, 2020 at 07:32 AM
Hi, Did you find a solution for this problem.
If yes please let me know. I am going through same issue.
Thankyou
Your answer
 
 
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                