Physics Engine doesn't work,Collisions never work
Every game I create even from a new project I add two GameObjects both with a collider and one with a RigidBody. I add a script to the GameObject with a RigidBody for onCollisionEnter() and the physics engine ignores it. If I have trigger on to detect collision and Destroy this.gameobject doesn't work. And if i have trigger as false the objects don't collide. I can't seem to figure it out. Even if I follow a tutorial to the 'T' and I am positive everything is the same and have even clones a git repo my game engine doesn't work correctly. Should I re-install the Unity3d App?,Every game I make even if it is from a tutorial, my enterOnCollision() method never works. I have a collider on both GameObjects and a RigidBody on one of them I even have trigger checked true. I can't ever figure this out. I just pass thru objects as well when I have trigger as false. Like my physics isn't working in the engine.
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