How to make an skidmarks system on a 2D top-down car sprite?
I am making an 2D top-down car game and i would like to know how i could make skidmarks. I want it so that whenever i turn my car, skidmarks should be instantiated. I've already watch most of the tutorials about this topic that exist but pretty much all of them are for 3D gameobjects. I already have a Turn() function so no need to worry about that. Any kind of help will be appreciated!
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