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Question by Nosmo · Mar 14, 2019 at 07:18 PM · raycastprefabmobileshootmobile devices

How to make mobile controls shoot prefab bullets

I'm trying to make mobile controls to shoot a prefab bullet. I can shoot using PC controls but ive added mobile UI and I'm using previous script shooting script, but using raycast, as a reference and the ShootGun() isn't appearing in the function list

Where am I going wrong?

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avatar image RobAnthem · Mar 14, 2019 at 07:47 PM 0
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Please don't post screenshots of code, post the actual code Also for mobile input you have to call CrossPlatformInput.CrossPlatformInput$$anonymous$$anager.GetButtonDown("Fire1") The only input recognized on mobile is Input.mouse functions, because it uses One touch as left mouse button, and two touches and right click. Single touch as position, and point between 2 touches for position. As well as Input.touches. Which contains touch info.

avatar image Nosmo RobAnthem · Mar 15, 2019 at 05:09 PM 0
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it's not working, ive included the "using UnityStandardAssets.CrossPlatformInput;"

but not a peep, even the debug i added doesn't register

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