- Home /
How to submit complex asset store package
Whole asset store submission process is experience from Ultimate Hell.
From web administration tools where you can do almost nothing(advertisement says can track you submission process :) as I coudn't see tickets, changes, conversation, updates, svn...) to rudimentary Unity Editor Asset Store tools as part of great automatization process starting with description html super sub sub set, to the need to copy everything in new project so you avoid exporting support packages(like UnityVS… . Asset store administration team is so unprofessional and they aren't accessible by other meaning then US based phones. You have feeling that you communicate with the machines and auto generated emails of type: “After several declines, you still have not fixed issues addressed multiple times in our responses. If you are unable or unwilling to make necessary changes we are not interested in approving this submission.” I wonder if there task is to help me when I’m unable or just reject me so I need to wait new 3business days (which last more then week, week and half) cycle to be reject with new auto email. I wonder how to address issue with “unsafe” errors when Assets bundles can’t include compiler commands gmcs.rsp and smcs.rsp, can’t include Documents.pdf, can’t include .jar plugin, can’t include dll, simple text template .tpl…I hope you would understand the degree of frustration of Ultimate and could offer advices and solution. Thx in advance.