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Question by
michelveloso · Jan 31, 2018 at 10:34 AM ·
shadermaterial
Material from Inspector get not editable when import FBX file
Everytime I export FBX from Blender to Unity, the material from Inspector get not editable.
In this way, I can't drag a texture in the Albedo.
Do you know why?
Regards


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Best Answer
Answer by qvalem · Jan 31, 2018 at 10:56 AM
Click on your imported model, it opens the import settings, click on "Materials" then for in Location choose "Use External Materials (Legacy)".
You are right! Do you know why I need to do that? I use Unity 2017 3.0p1 with Blender 2.79.
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