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Question by Mike_MG · Mar 11, 2019 at 08:32 PM · camerapixel artsplit-screen

Pixel perfect camera with split-screen - is it possible? (2D)

Hello, I'm working on a pixel-art game. The problem is simple: the gameplay will be based at two-players split-screen fight and I can't figure out how to set the split-screen compatible with pixel-perfect camera, because usually most of pixel perfect cam scripts or packages affect the parameters needed to setting split-screen (VIEWPORT RECT).

alt text alt text

So there are questions:

  • Is there any way to set split-screen without adjusting viewport rect parameter?

  • Is there any way to make camera pixel perfect without affecting viewport rect and making it broken?

Thank you so much!

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Answer by Quasm0k · Apr 28, 2020 at 01:42 PM

@Mike_MG Any updates on this? I'm having the same problem and can't seem to find a solution (or even a thread about it) anywhere.

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Answer by XazeRekt · Jun 29, 2020 at 12:33 AM

Hello. I know it's a bit old question. I have been struggling with the same problem, but after some time i figured it out. Check this link for an answer: https://stackoverflow.com/questions/62629382/why-its-impossible-to-change-camera-viewport-rect-while-using-pixelperfect-came/62629638#62629638

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