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Question by
Magnificent_7 · Mar 08, 2019 at 07:20 PM ·
particle system
Can "onParticleTrigger()" be use in an other gameObject than the particle system one ?
Good morning, afternoon, evening or night. I have a PartcileSystem on a NPC than, obviously emitted particles. The Trigger Module is turn on in order than the player increase his score when he hits a particle. I have a put a script on the NPC to retreive the particles that "Enter" in the player collider and everything is fine. BUT, since I am a little obsessional, I would like to put this script on the Gamemanager (he is the guy that should look after the score thing, for me...). It doesn't seem to work. Is it normal ? Regards, Vincent
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