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Question by Chimaera987 · Apr 28, 2019 at 09:04 AM · scripting problemscripting beginnercarbuttonscar physics

Value chages when button is held down, but after release it reverts to old value.

So I have this transmission script that I wrote. It works fine, changes the gear and gets that gears gear ratio. When I shift up/down the gear changes, but as soon as I release the said button it falls back to the previous gear. Input.GetButtonUp/Down don't work at all, no idea why. Here's the script:

 public enum TransmissionType { Manual, Automatic }
 public TransmissionType transmissionType = TransmissionType.Manual;

 public Gear[] gears;
 public int firstGear;
 public int currentGear;
 public float curGearRatio;


 // Start is called before the first frame update
 void Start()
 {
     for (int i = 0; i < gears.Length; i++)
     {
         if (gears[i].ratio == 0)
         {
             firstGear = i + 1;
             break;
         }
     }
 }

 // Update is called once per frame
 void FixedUpdate()
 {
     currentGear = Mathf.Clamp(firstGear, 0, gears.Length - 1);

     if (transmissionType == TransmissionType.Manual)
     {
         if (Input.GetButton("Upshift"))
         {
             currentGear++;
         }
         if (Input.GetButton("Downshift"))
         {
             currentGear--;
         }
     }
     curGearRatio = gears[currentGear].ratio;
 }

 [System.Serializable]
 public class Gear
 {
     public float ratio;
 }
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