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Question by Mishu05 · Mar 12, 2020 at 02:09 AM · scripting problembutton

When the user clicked already the sticker , it has to be show in the board..But..

But, every time I run the game the stickers always cannot be seen. I wanted to click the sticker button(on the sticker panel) and show it on the board(I got this part) but when I runs the game it doesn't show the stickers I've already clicked. Can someone help me on this part?? I'm a beginner with Unity. Thank you. alt text

Here's the code:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class StickerGameControl : MonoBehaviour {
 
     public Button selectLumpia;
     public Button selectFriedChicken;
     public GameObject LumpiaStickerCollection;
     public GameObject FriedChickenStickerCollection;
     int clickTimes = 0;
     // Use this for initialization
     void Start () {
         
     }
 
     void Update(){
 
     }
 
     public void SelectLumpia()
     {
         LumpiaStickerCollection.gameObject.SetActive(true);
         selectLumpia.interactable = false;//disable the button
     }
     public void SelectFriedChicken()
     {
         FriedChickenStickerCollection.gameObject.SetActive(true);
         selectFriedChicken.interactable = false;//disable the button
     }
 
 
 }
 

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avatar image JPhilipp · Mar 12, 2020 at 07:44 AM 0
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@$$anonymous$$ishu05 Do you want to persist the state across multiple separate game sessions? If so, you need to store the data persistently in some way (e.g. using a database, or a local text file like Json, or PlayePrefs).

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