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Question by
mohankhatri2 · Oct 04, 2016 at 09:26 AM ·
c#unity 5xcode
termination of xcode project due to memory error while running unity game
I have a game made using unity 5 for android and IOS device. Game works fine in android device. When I run the game on IOS device using Xcode 7.3.1, game runs over 4-6 minutes and then terminates automatically showing a dialog box saying "The app "carRacing" on iphone quit unexpectedly. Message from debugger: Terminated due to Memory Error"
Although I have found similar post on this forum, but their solution did not solve my problem. I have two scenes in my game called "menuscene" and "gamescene". The error usually occured while switching from "menu scene" to "game scene". My gamescene contains many 2D sprite animation. How can I get out of this error?
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