- Home /
From Unity Cloud to iOS testflight, provisioning profile to use?
My builds for iOS Tesflight are stuck in "Processing" for days and now I'm trying to troubleshoot. One thing I've noticed is that Unity recommends "... a Production > App Store and Ad Hoc certificate and a Distribution > Ad Hoc Mobileprovision profile." Reff But as far as I can see, Test Flight won't work with Ad Hoc provisioning profiles (Reff)
So should I just ignore Unity's recommendation if I want to use Test Flight with a build from Unity Cloud? I believe I have tried that already and now it's stuck, but I might have messed it up elsewhere.
My next step is to follow Unity's tutorial (Reff[1]) from the start (before I used another tutorial).
Edit: I'm using Unity 2018.2.18f1, could that cause a problem?
Your answer
Follow this Question
Related Questions
The name 'Joystick' does not denote a valid type ('not found') 2 Answers
How easily can you build and create a scene in Unity Cloud and run it on a native Xcode project? 0 Answers
Unity Cloud Build. Player export failed.Reason: 'pod' command not found; 2 Answers
iOS Unity Cloud Build failed when 'Target minimum iOS version' is set to 9 0 Answers
iOS Cloud Build is failing in 2018.1.0f1 – DeveloperCertificates 5 Answers