Question by
AlessandroCavaglia · Sep 05, 2020 at 11:44 AM ·
3dmeshcollidermeshesmeshrenderer3dmodel
Problem with fbx mesh that has offset on y axis
Hello, i'm new to 3d modeling, i have downloaded two models that i have converted to fbx, both of two balls, (soccer and tennis ball). The soccer ball works perfectly, when i import it it goes well and if i rotate it it rotates around the center, the other ball not, when i import it and place it a 0,0,0 it kinda floats higher than the other ball like if it was offsetted by some values and when i rotate it it doesn't rotate base on the center and so makes a strange effects, does anybody know why?
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