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Question by
oneuglyrobot · May 03, 2017 at 10:29 AM ·
uicanvasworldspacescreenspace
Scalewithscreensize equivalent for worldspace canvas's
Hello,
Is there a CanvasScaler - Scalewithscreensize equivalent for worldspace canvas's.
In Worldspace mode I can do the math to keep the Canvas the same size at different resolutions/aspects, but the Sprites don't scale when changing to different resolutions like when I have the Canvas in 'ScreenSpace - Camera' mode with scalewithscreensize set.
Thanks!
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