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               Question by 
               Eversmann · Mar 06, 2019 at 04:12 AM · 
                character controllerfloating  
              
 
              Why does my character float slightly off the ground when moving?
I'm using a character controller. When I press play the character is on the ground properly, but as soon as I move she jumps up a little bit and stays in the air/off the ground.
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              Answer by ZyDriiX · Mar 06, 2019 at 04:50 AM
In your Player Controller component, try to change the values on this image (cente, radius and height), there should be a collider on your character and this values are here to edit the size of it. The collider is maybe too much in the ground and this may be why your character stays in the air. 
 
                 
                controller.png 
                (14.6 kB) 
               
 
              Just fiddled with it, managed to keep the character stay flat on the ground, thanks! Also how come this happens? Is this just something Unity related that you have to find a value to work around with or is it something else?
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