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Question by SegaShanghaiUnityAccount00 · Mar 06, 2019 at 03:36 AM · memory-leak

Object and BaseObjectManager's Memory Size

My game has the memory crash issue.
And I have checked our game's memory status on UnityEditor.

It looks like that Object and BaseObjectManager's memory size are increasing.
(I use Unity 2017.4.1f1 64-bit.)

I have a question how I can stop Object and BaseObjectManager's memory increasing.

Could you please help me?
Thanks.

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avatar image SegaShanghaiUnityAccount00 · Mar 06, 2019 at 03:39 AM 0
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![alt text][1]

Our game's each Object and BaseObject$$anonymous$$anager's memory size is about 0.7GB.
$$anonymous$$aybe they have the memory leak issue.

[1]: /storage/temp/134256-st-memory-190306-03.jpg

st-memory-190306-03.jpg (255.5 kB)

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