Question by
thedastardlyone · Feb 01, 2017 at 07:06 PM ·
terrainmeshgrass
How to control the area around my grass mesh.
Hey,
So I am creating a grass mesh and using it in Unity. The thing is I can;t seem to properly control how many meshes I create at once.
My first time creating an importing. I was painting like 1 piece per block. The next time I create it I made sure in blender to not place anything to far away from my object. Now I paint like 100, if I reduce the target strength to the lowest number I still get a lot but noticeably less.
How can I properly control this?
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