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Question by unity_Q2RCz_GZyFt_Ag · Apr 15, 2020 at 12:13 AM · spriteimportspriterendererimporting assetsimporting problems

How does sprite extrude edges work?

How exactly does sprite extrude edges work? Whether I set it to 0 or to Max it doesn't seem to do anything different.

Does anyone know how to use this feature properly and what problem it is designed to solve?

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Answer by DiegoDePalacio · Apr 16, 2020 at 03:56 AM

Hello,

The "Extrude Edges" option represents "How much empty area to leave around the sprite in the generated mesh."

You can check in more depth how exactly works in the Unity's C# reference files: https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/ImportSettings/TextureImporterInspector.cs

Happy learning!

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