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Question by
unity_Q2RCz_GZyFt_Ag · Apr 15, 2020 at 12:13 AM ·
spriteimportspriterendererimporting assetsimporting problems
How does sprite extrude edges work?
How exactly does sprite extrude edges work? Whether I set it to 0 or to Max it doesn't seem to do anything different.
Does anyone know how to use this feature properly and what problem it is designed to solve?
Comment
Answer by DiegoDePalacio · Apr 16, 2020 at 03:56 AM
Hello,
The "Extrude Edges" option represents "How much empty area to leave around the sprite in the generated mesh."
You can check in more depth how exactly works in the Unity's C# reference files: https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/ImportSettings/TextureImporterInspector.cs
Happy learning!