Unable to instantiate prefab error when importing prject
I'm creating a project with a friend of mine, working in different pc. So when he shared to me a prefab and I dropped it in the project (everything else was the same, and the unity versions are the same) it gives to me the error "unable to instantiate prefab. Prefab may be broken. UnityEditorInternal .InternalEditorUtility :HierarchyuWindowDrag(HierarchyProperty, Boolean, HierarchyDropMode)". My friend toke the prefab from a previous version but for him it works. I already seen other treads on the same error but the solutions proposed don't works. I already tried to refresh/reimport, to search for differecences between the files with notepad. Any clues?
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