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Unity editor game and exported build are different?
Hi I made a game with a swinging mechanic that worked perfectly when I ran it in the editor however once I made a build (aka exported the game). The mechanic didn't work?
In the following picture the yellow capsule is supposed to swing on the cylinder that's attached to it and it works fine in the editor. But once I export the game it doesn't swing. The capsule just stays stuck to the cylinder.
How is it that when I run the game in the editor that game is perfect but when I make a build, it suddenly has a bug?
I'm using Unity 5.4.5p2.
You will need to provide more information than a Picture and a written description for most to be able to help you. There are many ways to do the same thing when coding so unless we know how it's been coded/implemented we can't begin to help diagnose.