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This question was closed May 15, 2017 at 01:41 PM by Pypsikan for the following reason:

The question is answered, right answer was accepted

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Question by Pypsikan · May 15, 2017 at 12:44 PM · c#2d game

Identify weapon

How to identify what "BOX" was killed by "sword"

     void Update() {
             if (curHealth < 1) {
                     Destroy(gameObject);
             }
     }

if "box" have < 1 hp then Destroy. I tried through:

     void OnCollisionEnter2D(Collision2D col) {
             if (col.collider.CompareTag("Weapon") && curHealth < 1) {
                     gm.points += coins;
             }
     }

But did not help.

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Answer by Pypsikan · May 15, 2017 at 01:40 PM

Done.

 void OnTriggerEnter2D(Collider2D col) {
     if (col.gameObject.CompareTag("Weapon") && curHealth < 2) {
         Destroy(gameObject);
         gm.points += coins;
     }
 }

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