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How to detect which button a SteamVR action is bound to?
I have set up some bindings with the SteamVR Plugin and also made some button glyphs to show players what to press. Since SteamVR allows you to change your binding, I would like to be able to check which button a certain action has been bound to so I can show the correct glyph.
I couldn't find an answer anywhere apart from being able to show hints on your controllers which only accept a specific input.
Is it possible to perhaps get the input path of a certain action?
Edit: I have found that I can use SteamVR_Action.localizedOriginName. Does this mean the result will change depending on the language? I would like for it to be consistent across all languages.
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