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Question by chrzang · Feb 20, 2019 at 11:48 AM · instantiateassigntoggle buttonattachment

Assigning instantiated objects to a List of a Toggle button

I have a button in my scene that works as a toggle for all the objects that are included on its list. I also have some objects that i would like to instantiate and attach them to the list of the toggle button. Any ideas how do i do that? In other words i wanna do this but with with objects that are instantiated. alt text

image-4.png (50.8 kB)
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Answer by xxmariofer · Feb 20, 2019 at 12:02 PM

you need to find all the objects you want to add to that toggles list/array, if its a list you could do something like this using a tag

     List<GameObject> Toggle= new List<GameObject>();
     Toggle.AddRange(GameObject.FindGameObjectsWithTag("TagOfYourObjects"));

you can find your objects any other way this is just an example.

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Answer by SteenPetersen · Feb 20, 2019 at 11:59 AM

Heavy PseudoCode incomming untested but should give an idea:

 [SerializeField] Toggler _toggler;

 void Awake()
 {
     _toggler = GetComponent<Toggler>();
 }
 
 void MyFunction()
 {
     var myObj = Instantiate(MyGameObject, MyParentObject);
     _toggler.toggles.add(myObj);
 }

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