I have an animation system going but....
I have a mage character with a bunch of animations on it,all of them work properly except for jump animation.Transitions to the jump animation happen but somehow the animation gets stuck in the first frame and transitions to the next state if the conditions are met,I don't know what I am doing wrong since I thought I made all the animations in the same way(no exit time or transition duration),I think I saw a similar problem on unity where a particular animation did not run unless transition duration is different to zero,I tried to change transition duration to 0.01 but did not work.
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