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Question by Unity3dGameDevelopment · Jul 22, 2017 at 10:19 PM · androidunity 5touch controls

i want to move object only when i swipe on screen not when touch, Unity 2d Android

I want to move object in Unity2D when i swipe on screen and touch should not effect on my object. please tell me code for that how i can do that for Android Unity2D game. Thanks I have tried this but after swipe when i again try to swipe object, object suddenly moves towards my finger touch, so i want to stop that, i should remains here where it is and i can swipe it again.

 void Update () {
 
     foreach (Touch touch in Input.touches) {
         Debug.Log("Touching at: " + touch.position);
 
         if (touch.phase == TouchPhase.Began) {
             Debug.Log("Touch phase began at: " + touch.position);
         } else if (touch.phase == TouchPhase.Moved) {
             Debug.Log("Touch phase Moved");
             Vector3 pos = Camera.main.WorldToScreenPoint(transform.position);
             pos = Input.mousePosition - pos;
             float ang = Mathf.Atan2(pos.y, pos.x) *Mathf.Rad2Deg - 0.0f;
             transform.rotation = Quaternion.AngleAxis(ang, Vector3.forward);
         } else if (touch.phase == TouchPhase.Ended) {
             Debug.Log("Touch phase Ended");    
         }
     }
 }

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