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Trying to create a basic dialouge box (Newb)
I started learning C# today and I'm trying to wrap my head around variables and states by creating a speech bubble that you can click through. I'm getting no compiling errors and I don't know how to make this work, any advice? :(
 using UnityEngine;
 using UnityEngine.UI;
 using System.Collections;
 
 public class TextController : MonoBehaviour {
 
     public Text text;
     int message = 1 ;
     private enum States {message};
     private States myState;
     
     // Use this for initialization
     void Start () {
         myState = States.message;
     
     }
     
     // Update is called once per frame
     void Update () {
     if (myState == States.message) {
     state_message();
     
     if (Input.GetKeyDown(KeyCode.Return)) { ;
     message = + 1;
 
     }
     }
     }
 
     void state_message () {
         if(message==2)
             text.text = "My name is Fiona!" ;
         if(message==3)
             text.text = "How are you today?" ;
         }
     }
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                