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How to disable fog effect on particle system?
Hello all,
I have a blue fog in my scene, and clouds made with particle system.
The problem is my clouds are colored in blue, no matter which color I assign to them.
I read about creating additional camera for the fog, but I have a steam VR camera rig.
Is there a solution for this except creating a new camera?
It is the particle shader tinting your particle, the easiest workaround is to use the mobile equivalent particle shader which exclude fog. Otherwise you will need to customize your own shader for that.
Thanks @ifurkend found the final solution here: https://forum.unity.com/threads/how-to-disable-fog-in-a-shader.276351/
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