Question by
Miti · Oct 14, 2015 at 08:26 AM ·
uinetworkinghostmatchmaking
Unet local matchmaking
hi . i am new to networking . i am going to use a script from unity doc in this link to do local match making system : http://docs.unity3d.com/Manual/UNetInternetServicesOverview.html But i can not undrstand How can i change the default server adress to work on local . i have tried to add this line in Awake() function but it's not working.
networkMatch.baseUri = new System.Uri ("HTTPS://127.0.0.1:7777", true);
please help and tell me what shuld i do?
Comment
Your answer
Follow this Question
Related Questions
Updating matchmaker slots 1 Answer
Multiplayer - Host can damage client, not vice versa? 1 Answer
Can't see other server with network matchmaking 1 Answer
Give instantiated object same transform as localPlayer. 1 Answer
Disconnected Host 0 Answers