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Using the Horizontal Slider to Control a Plane's Y transform Variable
As the title states, I'm currently using the Horizontal Slider code and what I want it to do is be able to control a Plane's y transform variable.
My Plane is currently taged as Plane
 var hSliderValue : float = 0.0;
 
 
 function OnGUI () {
     hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0);
             GUILayout.Label("Vertial Plane Transform");
 }
               Comment
              
 
               
              Answer by DaveA · Apr 02, 2013 at 12:09 AM
Add this:
 var myPlane : Transform;
 
 function Start()
 {
   myPlane = GameObject.FindObjectWithTag("Plane").transform;
 }
 
 function Update()
 {
   var p = myPlane.position;
   p.y = hSliderValue;
   myPlane.position = p;
 }
Your answer
 
 
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