Unity2D Help with rigidbody character movement.
My character has a single rigidbody on it, and I need to make it move without AddForce or Translate (This is because its a ragdoll so AddForce makes it fall over and Translate makes it ignore colliders) I'm currently using rigidbody.Velocity this is good however it means when its moving it ignores gravity :/ I did find MovePosition but I couldn't understand how to use it. I've looked around and couldn't really find a good solution so I decided to ask here.
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