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Question by cartman91 · Dec 02, 2014 at 12:11 PM · instantiateprefabs

Instantiating Prefab Every 5 seconds

Hey,

I am new to Unity and trying to do a college assignment...

I need to repeat a game object which I have animated and got to bounce along the screen etc...

I am finding it hard to instantiate the prefab every 5 seconds or so so the characters can keep repeating...

I have searched code but every time I put it into a script I get error...

Can anyone help me out please? Do certain parts of the code have to match parts of my prefab or gameobject?

Thanks. John

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Answer by YoungDeveloper · Dec 02, 2014 at 12:15 PM

There are severall solutions to achieve this. First few which come to my mind are Update, Coroutine or InvokeRepeat. http://docs.unity3d.com/ScriptReference/MonoBehaviour.InvokeRepeating.html

Coroutine Example.

 void Start(){
     StartCoroutine(Spawner());
 } 
 
 public IEnumerator Spawner(){
     bool flag = true;
 
     while(flag){
         Debug.Log("Bam");
         yield return new WaitForSeconds(5f);
     }
 }

Use Instantiate() to create desired gameObject.

http://docs.unity3d.com/ScriptReference/Object.Instantiate.html

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